Battle Qix: Difference between revisions
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{{Infobox | {{Infobox | ||
|image=Battle Qix | |image=Battle Qix JP Box Art.png | ||
|imagesize=220px | |imagesize=220px | ||
|developer=[[Billiken Soft]] | |developer=[[Billiken Soft]] | ||
| Line 9: | Line 9: | ||
{{BI|Battle Qix}} is a video game released in 2002 for the [[Sony PlayStation]] in Japan, exclusively. | {{BI|Battle Qix}} is a video game released in 2002 for the [[Sony PlayStation]] in Japan, exclusively. | ||
==Gameplay== | |||
Battle Qix generally works identically to the original ''Qix'' titles, but also features a strong element of playing against an opponent to complete a round with a greater score than the other. There are also a variety of power-ups available to collect, that may increase scoring or extend the Sparx counter. Completing stages reveals artwork of the game's various characters. | |||
There are several modes of play: | |||
*Single player | |||
*Player versus Computer | |||
*Player versus Player | |||
*Practice | |||
In practice mode, players may select various parameters like the amount of rounds played, the completion threshold, and the difficulty of opponent CPUs. | |||
For multiplayer games, both players are on the same playfield to complete the threshold, but only the player with the greater area taken will win the round. Won games will complete a star for that player character, and up to four stars per character can be earned. Players cannot cross their Stix when playing, and will only cause a collision as though it was a wall. | |||
==Scoring== | |||
Points are earned by filling out sections. Capturing a Spritz will only give a bonus as opposed to doubling point totals. | |||
In multiplayer modes, points are replaced with coins, which are granted for the successful completion of 1% of the threshold. Ten coins are awarded to the opponent for a player death. | |||
==Power-Ups== | |||
There are a variety of power-ups that bounce around the screen. Capturing them within a section will add them to the player for a short duration. | |||
;Blue "S" Triangle | |||
This power-up is a temporary speed-boost. | |||
;Green "B" Star | |||
This power-up grants a one-time shield that prevents losing to a Sparx. | |||
;Yellow Star | |||
This power-up grants extra points and clears all Spritz from the screen. | |||
;Pink Down Arrow | |||
This power-up only appears in multiplayer modes. It will reduce the speed of the opponent. | |||
;x2 | |||
This power-up only appears in multiplayer, and doubles points for the rest of the round. Collecting this will pause the gameplay to play an animation. | |||
==Technical information== | |||
{{Technical | |||
|romtype=Optical Disc | |||
|rommemory=1 Block (At least 154MB) | |||
|identification=SLPM-87165 | |||
|ram=N/A | |||
|ref1=https://www.mobygames.com/game/202183/battle-qix/specs/ | |||
|ref2=https://psxdatacenter.com/games/J/S/SLPM-87165.html | |||
}} | |||
==Enemies== | |||
==Gallery== | |||
==See also== | |||
*[[Qix (series)]] | |||
{{Stub}} | |||
{{Qix series}} | |||
[[Category:Games]] | |||
Revision as of 18:09, 27 December 2023
| Battle Qix | |
|---|---|
| File:Battle Qix JP Box Art.png | |
| Release Information | |
| Developer | Billiken Soft |
| Publisher | Success |
| Console | Sony PlayStation |
| Release Date | October 24, 2002[1] |
Battle Qix is a video game released in 2002 for the Sony PlayStation in Japan, exclusively.
Gameplay
Battle Qix generally works identically to the original Qix titles, but also features a strong element of playing against an opponent to complete a round with a greater score than the other. There are also a variety of power-ups available to collect, that may increase scoring or extend the Sparx counter. Completing stages reveals artwork of the game's various characters.
There are several modes of play:
- Single player
- Player versus Computer
- Player versus Player
- Practice
In practice mode, players may select various parameters like the amount of rounds played, the completion threshold, and the difficulty of opponent CPUs.
For multiplayer games, both players are on the same playfield to complete the threshold, but only the player with the greater area taken will win the round. Won games will complete a star for that player character, and up to four stars per character can be earned. Players cannot cross their Stix when playing, and will only cause a collision as though it was a wall.
Scoring
Points are earned by filling out sections. Capturing a Spritz will only give a bonus as opposed to doubling point totals.
In multiplayer modes, points are replaced with coins, which are granted for the successful completion of 1% of the threshold. Ten coins are awarded to the opponent for a player death.
Power-Ups
There are a variety of power-ups that bounce around the screen. Capturing them within a section will add them to the player for a short duration.
- Blue "S" Triangle
This power-up is a temporary speed-boost.
- Green "B" Star
This power-up grants a one-time shield that prevents losing to a Sparx.
- Yellow Star
This power-up grants extra points and clears all Spritz from the screen.
- Pink Down Arrow
This power-up only appears in multiplayer modes. It will reduce the speed of the opponent.
- x2
This power-up only appears in multiplayer, and doubles points for the rest of the round. Collecting this will pause the gameplay to play an animation.
Technical information
| Technical Info | |
|---|---|
| ROM Type |
Optical Disc |
| ROM Memory |
1 Block (At least 154MB) |
| Identification |
SLPM-87165 |
| RAM |
N/A |
Enemies
Gallery
See also
This article or section is a stub.
|
| Qix Series | |
|---|---|
| Qix |
Arcade • FM-7 • Atari 8-bit • Atari 5200 • DOS • Commodore 128 • Commodore 64 • Amiga • Apple II gs • Game Boy • Atari Lynx • NES • J2ME • DoJa |
| Qix II: Tournament Edition | |
| Super Qix |
Super Qix |
| Volfied |
Arcade • TurboGrafx-16 • DOS • Ultimate Qix (Genesis) • Amiga • Atari ST • Commodore 64 • FM Towns • Qix Neo • J2ME • Wii • Antstream |
| Qix Adventure | |
| Qix 2000 | |
| Battle Qix | |
| Qix++ | |
| Arcade Archives | |
| Cancelled releases | |